Control Point
Take and hold the bases with your guild tag up to 100%. A numbers-and-organisation event: not viable solo.
MapSame bases as CTF
Goal100% progress
Best forGuild / alliance
Top prize500 MP per member
How it works
- A base capture and hold mode, on the same spots as CTF (check the minimap with TAB).
- Built around guild and alliance cooperation — the PvP is heavy and the event demands organised numbers.
- The winner is whoever reaches 100% first, or ends with the highest percentage before the timer (shown on the statues) runs out.
Capturing and scoring
- Tag control: members of the same guild must stay inside the base.
- To capture it, clear out every enemy guild member near the base.
- Once the base is clear, an NPC announces the progress percentage.
- As progress climbs, up to 4 NPCs spawn around the base, each generating 0.03% per second.
- Contest: if a rival tag steps into the base, the count drops or locks — nobody scores while tags are mixed.
- Taking several bases at once speeds up the win.
- Towers and mines can be placed to defend the bases.
Commands
/cp1,/cp2,/cp3,/cp4— quick teleport to each base
Rewards
| Placement | MP per member | Max members |
|---|---|---|
| 1st | 500 | 10 |
| 2nd | 250 | 10 |
| 3rd | 150 | 10 |
| 4th | 100 | 10 |
| 5th | 50 | 10 |