Crywolf
Balgass attacks the Wolf Statue and the whole server defends it. Five altars, five contracted elves, 15 minutes — and winning buffs the entire server.
MapCrywolf
How to get thereValley of Loren (164, 35) or /warp
Duration15 minutes
Altars5, one elf each
How it works
Balgass, commander of the monster army, attacks the Wolf Statue — which weakens from time to time. Players defend the altars around it; if you die, you respawn elsewhere on the map and get back in.
Requirements
| Who | Minimum level |
|---|---|
| Most characters | 200 |
| Magic Gladiator and Dark Lord | 133 |
| Muse Elf (to contract an altar) | 350 |
It takes 5 Muse Elfs for the 5 altars, but just 1 contract starts the event.
The altars
- The altars are what protects the statue, and only an elf can power them.
- Each altar holds one Muse Elf at level 350 or above.
- At most 2 contracts at the same time.
- The protection only kicks in 5 minutes after the contract.
Once contracted, the elf cannot move or attack until the end. And the statue's health is the sum of the contracted elves' health — a weak elf on an altar means a weak statue.
Balgass
- He shows up with 4 minutes left.
- Before that, 12 dark elves must be killed.
Winning and losing
Win
- The statue survives to the end and Balgass goes down.
- Server-wide bonus: +10% on Blood Castle and Devil Square invitation rates , and −20% monster health.
Loss
- Every altar destroyed, or Balgass survives the 15 minutes.