Sv19
Channel 19 is where Hunt Points are born and stolen: farming with a daily cap, PvP in three phases and the weekly mission of 3000 monsters.
What Sv19 is
Sv19 is channel 19, dedicated to hunting. Two things only happen here: Hunt Points pile up, and player-versus-player steals points from whoever loses.
The Hunt system opens at reset 190. Before that the channel is just another place to farm.
Weekly mission
Every Monday at 10:59 the week's mission is tallied. The goal is 3000 monsters killed on Sv19 across the seven days.
Miss the goal and you lose Hunt Points.
Farming Hunt Points
- 1 Hunt Point per 6 monsters killed on the channel.
- Daily cap of 10,000 monsters on a normal account and 20,000 on VIP and MEGA VIP.
- PvP: stealing from whoever you kill, here and in the Arena.
- Stardust: trading with NPC Oracle Layla, in Kalima.
Hunt Points turn on 8 permanent buffs at the Hunt NPC. It is what separates a 190-reset character from a 250-reset one.
PvP in three phases
Running into someone on Sv19 does not start a fight straight away. The system gives you two chances to walk off before anything counts.
1. Alert
- Two players with no party come within about 20 coordinates of each other.
- A 10-second countdown starts for both.
- Nobody attacked? The alert drops and you both go about your day.
2. Preparation
- After the first hit, the victim goes invisible and invulnerable for 20 seconds.
- The system announces both players' position and coordinates.
- Combat starts if the victim hits back, moves more than 5 tiles, or the 20 seconds run out.
3. Combat
- The loser hands over 1% of their Hunt Points.
- The winner takes 30% of what the loser lost.
- Thirty seconds with nobody attacking and both are free to leave.
In practice: someone with 10,000 points dies and loses 100; whoever killed them takes 30.
Running — teleporting, switching channel, disconnecting or going back to town — without returning within 10 seconds costs 2% of your Hunt Points, in any of the three phases.
Arena, through /battle
The Arena is PvP without the ceremony: you walk in, you fight. It pays more and costs more.
| Rule | Arena | Sv19 |
|---|---|---|
| How you get in | /battle | Teleport to any map on channel 19 |
| Combat starts | Immediately, no phases | Three phases |
| Lost on death | 2% of your Hunt Points | 1% of your Hunt Points |
| Gained on a win | 60% of what the other lost | 30% of what the other lost |
| Running away | 3% — and it drops as Stardust | 2% |
| Time to leave | 40 seconds without combat | 30 seconds without combat |
In the Arena the running-away penalty drops as Stardust on the ground — and anyone can pick it up and trade it for Hunt Points in Kalima.
Stardust
Trade it with NPC Oracle Layla, in Kalima:
| Stardust | Worth |
|---|---|
| Stardust +0 | 100 Hunt Points |
| Stardust +1 | 200 Hunt Points |
| Stardust +2 | 300 Hunt Points |
| Stardust +3 | 400 Hunt Points |
| Stardust +4 | 500 Hunt Points |
| Stardust +5 | 700 Hunt Points |
| Stardust +6 | 900 Hunt Points |
Reports and the colour of your name
Your PK level does not depend on how many players you killed: it depends on how many times you were reported.
| Colour | Status | When |
|---|---|---|
| White | Normal | 0 to 4 reports |
| Orange | PK level 1 (delinquent) | 5 to 9 reports |
| Red | PK level 2 (murderer) | 10 reports or more |
| Blue | Hero | Killed a red player while clean |
How to report
- After dying, do not switch channel.
- Go to Lorencia, Devias or Noria and talk to the Guard NPC.
- There is a 30-minute minimum between reports.
- Anyone who has been reported cannot report others.
Self-defence
When attacked you get 60 seconds of self-defence. Kill the attacker within that window and they cannot report you. If nobody attacks for 60 seconds, self-defence drops.
Clearing your name
Each report adds 12 hours of waiting — two reports is 24 hours. Useful commands: /assassin (or /killer) shows who killed you last, and /pk shows your status and the time left.
Reporting does not work on event maps, boss areas, Lorencia, the Arena, Vulcanus, on the Sv19, SvEV, SvEVM and SvCS servers, or in self-defence situations.
Prison
Anyone who reaches PK level 2 can be sent to prison, in the Arena (188, 122).
- The sentence in hours is 6 + the number of reports.
- Every 4 minutes 3 Death Gorgon spawn.
- Each Death Gorgon killed takes an hour off the sentence.
- PK level 1 players can use this to burn report time too.
War Days and Peace Days
Six days a month change the channel's rules, from 08:00 to 07:59 the next day.
| Day | Dates | What changes |
|---|---|---|
| Peace Day | 10th, 20th and 30th | In the first 30 minutes of every hour, PvP on channel 19 steals no Hunt and running away costs nothing. |
| War Day | 5th, 15th and 25th | PvP on channel 19 teleports both players to the Arena at once, and the Arena rules apply. |
Farm cap by account
| Account | Monsters per day |
|---|---|
| Normal | 10,000 |
| VIP | 20,000 |
| MEGA VIP | 20,000 |
The full VIP vs MEGA VIP table is in the Economy guide.