MEGAMU Wiki

Level 2.5 Wings (Monster Wings)

Here the Monster Item decides the class, not the wing you put in. They all drop in Karutan 1 — and only there.

WhereChaos Machine — Noria (180, 102)
MenuWings → Monster Wings
Item dropKarutan 1
Rate (Normal)60%

The rule that trips everyone up

The class of the 2.5 wing does not depend on the Level 2 wing you put in. The Monster Item in the formula is what decides.

Monster ItemMakes the wing for
Hell Maine's LeatherDark Knight, Magic Gladiator and Slayer
Dark Phoenix FlameDark Wizard, Magic Gladiator, Summoner and Rune Wizard
Death Beam Knight SoulFairy Elf
Death King's BoneDark Lord, Rage Fighter and Grow Lancer

Where they drop

From any monster in Karutan 1. The rate is generous, but the mobs hit hard and defend well.

They do not drop in Karutan 2. It really is only the first one.

Hell Maine Leather Mu Online
Hell Maine Leather
Death King Bone Mu Online
Death King Bone
Death Beam Knight Soul Mu Online
Death Beam Knight Soul
Phoenix of Flame Mu Online
Phoenix of Flame

The craft

Required

Optional, raises the rate

In the machine pick Wings and then Monster Wings.

What comes out

WingMonster ItemClasses
Wing of ChaosHell Maine's LeatherBlade Knight, Magic Gladiator, Royal Slayer
Wing of MagicDark Phoenix FlameSoul Master, Magic Gladiator, Bloody Summoner, Rune Spell Master
Wing of LifeDeath Beam Knight SoulMuse Elf
Cloak of DeathDeath King's BoneDark Lord, Rage Fighter, Grow Lancer
Wings of Chaos Monster Wings Mu Online
Wings of Chaos
Cloak of Death Monster Wings Mu Online
Cloak of Death
Wing of Life Monster Wings Mu Online
Wing of Life
Wing of Magic Monster Wings Mu Online
Wing of Magic
Wings of Life Mu Online
Wings of Life
Wings of Magic Mu Online
Wings of Magic
Wings of Chaos Mu Online
Wings of Chaos
Cloak of Death Mu Online
Cloak of Death

On failure every item is destroyed.

Real rate on MEGAMU

The percentage shown in the game interface is not the one the server applies. These are the real ones:

CombinationNormalVIPMEGAVIP
Level 2.5 Wings60%70%80%

What pushes the rate up: the refinement level of the items, how many options they carry, and the optional items in the combination.

References