Seeds and Socket Items
Create, mount, level to 10 and socket — plus the exact order of the first 3 seeds that decides the bonus.
1. Creating the Seed
At the Seed Master, option Create Seed:
- 1 Ancient item +4 or higher
- 1 Excellent item +4 or higher
- 1 Jewel of Chaos, 1 Jewel of Creation and 1 Jewel of Harmony
Creation is 100%, but the element and attribute come out random.
Elements and where they go
| Element | Goes on | Possible attributes |
|---|---|---|
| Fire | Weapon | damage by level, attack speed, max and min damage, damage increase, AG cost reduction |
| Wind | Armour | max HP and MP, HP, MP and AG recovery, max AG |
| Water | Armour | defense, damage reduction, damage reflect, defense rate, shield protection |
| Ice | Weapon | skill damage, restore HP/MP on kill, attack rate, durability |
| Lightning | Weapon | excellent and critical damage rate and value |
| Earth | Armour | Vitality, Agility, Strength and Energy |
2. Mounting the Seed Sphere
Same NPC, option Mount Seed: 1 Sphere + 1 Seed + 1 Jewel of Chaos + 1 Jewel of Creation.
In MegaHelper, type spe in the Pick up filter to collect Spheres automatically. The old ones (Di, Tri) were disabled and no longer drop.
3. Levelling to 10
- Buy the Sphere Upgrade Rune Capsule for 500 Ruud from Priest James — Lorencia (131, 122), Noria (173, 93), Elbeland (32, 238) or Event Square (219, 26). Each capsule gives 2 to 6 runes.
- At the Seed Master, option Upgrade Seed Sphere: two seeds of the same level + 1 Sphere Upgrade Rune go up one level.
The rule that bites: the seed on the left is the one that levels up; the one on the right is consumed. Swapping them burns the wrong one.
Attribute per level
| Element | Attribute | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
|---|---|---|---|---|---|---|---|---|---|---|---|
| Fire | Damage by level | 32.0 | 34.0 | 36.0 | 38.0 | 40.0 | 42.0 | 44.0 | 46.0 | 48.0 | 50.0 |
| Fire | Attack speed | 130 | 150 | 170 | 190 | 210 | 230 | 250 | 270 | 290 | 310 |
| Fire | Maximum damage | 800 | 900 | 1000 | 1100 | 1200 | 1400 | 1600 | 1800 | 2000 | 2200 |
| Fire | Minimum damage | 500 | 600 | 700 | 800 | 900 | 1000 | 1100 | 1300 | 1500 | 1700 |
| Fire | Damage increase | 700 | 800 | 900 | 1000 | 1100 | 1200 | 1300 | 1400 | 1500 | 1600 |
| Fire | AG cost reduction | 56% | 57% | 58% | 59% | 60% | 61% | 62% | 63% | 64% | 65% |
| Wind | Maximum HP | 8000 | 9000 | 10000 | 11000 | 12000 | 13000 | 14000 | 15000 | 16000 | 18000 |
| Wind | Maximum MP | 7500 | 8250 | 9000 | 9750 | 10750 | 11750 | 12750 | 14250 | 15750 | 17250 |
| Wind | HP recovery | 1600 | 2000 | 2600 | 3200 | 4200 | 5200 | 6200 | 7600 | 9000 | 10400 |
| Wind | MP recovery | 3500 | 7000 | 10500 | 14000 | 18500 | 23000 | 27500 | 33000 | 38500 | 44000 |
| Wind | Maximum AG | 700 | 820 | 950 | 1100 | 1260 | 1430 | 1620 | 1820 | 2030 | 2260 |
| Wind | AG recovery | 50 | 70 | 90 | 110 | 130 | 150 | 170 | 190 | 210 | 230 |
| Water | Defense increase | 1300 | 1400 | 1500 | 1600 | 1700 | 1800 | 1900 | 2100 | 2300 | 2500 |
| Water | Damage reduction | 5% | 6% | 7% | 8% | 9% | 10% | 11% | 12% | 13% | 14% |
| Water | Damage reflect | 5% | 6% | 7% | 8% | 9% | 10% | 11% | 12% | 13% | 14% |
| Water | Defense success rate | 22% | 24% | 26% | 28% | 30% | 32% | 34% | 36% | 38% | 40% |
| Water | Shield protection | 103 | 153 | 253 | 303 | 335 | 340 | 345 | 350 | 355 | 3603 |
| Ice | Skill damage | 1200 | 1400 | 1600 | 1800 | 2000 | 2200 | 2400 | 2600 | 2800 | 3000 |
| Ice | Restore HP on mob kill | 250 | 280 | 310 | 340 | 372 | 404 | 436 | 471 | 506 | 541 |
| Ice | Restore MP on mob kill | 400 | 450 | 500 | 550 | 601 | 652 | 703 | 755 | 807 | 859 |
| Ice | Item durability | 45% | 48% | 51% | 54% | 60% | 66% | 73% | 81% | 90% | 99% |
| Lightning | Excellent damage rate | 11% | 12% | 13% | 14% | 15% | 16% | 17% | 18% | 19% | 20% |
| Lightning | Critical damage rate | 8% | 9% | 10% | 11% | 12% | 13% | 14% | 15% | 16% | 17% |
| Lightning | Excellent damage | 500 | 600 | 700 | 800 | 900 | 1100 | 1300 | 1500 | 1700 | 1900 |
| Lightning | Critical damage | 700 | 800 | 900 | 1000 | 1200 | 1400 | 1600 | 1800 | 2000 | 2300 |
| Earth | Vitality | 1800 | 2000 | 2200 | 2400 | 2600 | 2800 | 3000 | 3200 | 3500 | 3800 |
| Earth | Agility | 300 | 400 | 500 | 600 | 700 | 800 | 900 | 1000 | 1200 | 1400 |
| Earth | Strength | 600 | 700 | 800 | 900 | 1000 | 1100 | 1200 | 1400 | 1600 | 1800 |
| Earth | Energy | 600 | 800 | 1000 | 1200 | 1400 | 1600 | 1800 | 2000 | 2300 | 2600 |
4. Inserting and removing
- Insert Seed: socketed item + Seed Sphere + 5 Chaos + 5 Harmony + 1 Guardian.
- Remove Seed: socketed item + 5 Chaos + 5 Harmony + 1 Guardian; pick the piece and the slot.
5. The socket bonus
The value depends on the level of the seeds in the first 3 slots:
- Seeds of level 1 to 5 — minimum bonus
- Seeds of level 6 and 7 — intermediate bonus
- Seeds of level 8 to 10 — maximum bonus (8 gives the same as 10)
| Item | Exact order (slots 1, 2, 3) | Bonus | Min / mid / max |
|---|---|---|---|
| Weapons | Fire + Lightning + Ice | Damage Increase | 500 / 800 / 1200 |
| Weapons | Lightning + Ice + Fire | Skill Damage | 800 / 1200 / 1600 |
| Stick (Summoner) | Fire + Lightning + Ice | Magic Damage Increase | 500 / 800 / 1200 |
| Stick (Summoner) | Lightning + Ice + Fire | Skill Damage | 800 / 1200 / 1600 |
| Armour | Water + Earth + Wind | Defense Increase | 2000 / 3000 / 4000 |
| Armour | Earth + Wind + Water | Max HP Increase | 2000 / 3000 / 4000 |
Trick for the max bonus: the value is rolled on every insert. If it does not come out at maximum, pull and re-insert only one of the first 3 seeds. Avoid touching the 4th or 5th — if the maximum is active, you need the same luck again when re-inserting.
6. Element bonuses, order-independent
- Double damage rate +3% — 1 Fire, 1 Lightning and 1 Ice on the weapon; 1 Water, 1 Wind and 1 Earth on the set.
- Ignore defense rate +1% — 1 Fire, 1 Lightning and 1 Ice on the weapon; 3 Water, 3 Wind and 2 Earth on the set.
7. Socketing a level 400 item on the site
- In game: get the piece to +15, fill the sockets with 4 test seeds and remove the yellow Jewel of Harmony option — it makes the site panel fail.
- On the site: go to Socket Combination.
- Pay in MC or MP until you reach 100% chance.
When you are done, do not click "Remove Socket" on the site: it wipes every slot and throws away everything you spent.